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Real Time Character Clothing WIP (Nancy)

I was given the task to create clothing for a group of game characters that would be part of an Unreal asset pack. At first, the characters were to be somewhat generic in nature, mostly business casual. However, the theme of the project quickly evolved into an 80’s street fighter game.

Hooker Boots Not my decision Lol!

Hooker Boots Not my decision Lol!

Additional Rendering that I found of this character

Additional Rendering that I found of this character

Marvelous Designer Jacket and High Poly Mat IDs

Marvelous Designer Jacket and High Poly Mat IDs

ZBrush Jacket

ZBrush Jacket

UVs  in Substance Painter

UVs in Substance Painter