I started my career out as a Draftsman dabbling with 3D software in my spare time. Later, I took a job working for an architectural logistics firm where I became more focused on my 3D modeling, lighting and rendering skills. Soon after, I began working at a thematic design firm where I worked closely with a talented team of motion graphic artist. Working together with the motion graphics artists I worked on numerous projects ranging from large scale visual installations to television commercials. Currently, I work as a 3D modeler alongside a team of artist, animators and gaming programmers to create complex 3D maintenance trainers that are designed to work in a gaming environment.